Category Archives: Uncategorized

Shaderlight 2019 – v7.1. What’s new?

Since the release of Shaderlight 2019 in February we have added some useful feature enhancements to Shaderlight’s real-world lighting functionality. Don’t forget Shaderlight 2019 fully supports SketchUp 2019 and existing Shaderlight 2019 (v7) license holders can download the update for … Continue reading

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Shaderlight 2018 (v6.2) – what’s new?

We are always looking for ways in which we can make rendering with Shaderlight simpler and save you time.  In the latest update to Shaderlight 2018, released last month, there are a few useful additions to assist your rendering workflow. … Continue reading

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Shaderlight 2018 – Transparent material feature explained

You may have noticed that Shaderlight 2018 includes a new transparent material feature, which delivers greatly enhanced realism when rendering transparent materials such as large bodies of water and thick, solid glass objects. How it works The new physically-based model … Continue reading

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How to create a skylight portal in Shaderlight 2016

In Shaderlight 2016 the old skylight portal placement tool has been replaced by a new version that allows you to pick any pre-existing face as a template for the portal. This makes it possible to create portals of any shape … Continue reading

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Thinking outside the box with Shaderlight

As you know, here at Shaderlight we are always keen to share the great work done by our talented users. A wonderful example was recently sent to us by the clever people at Fruntside.  The animation entitled “think outside the … Continue reading

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Shaderlight helps to transform New York City

Ed Wonsek is a full time digital artist who specialises in retail marketing for exclusive New York City cliental. As an accomplished SketchUp user, it wasn’t until he started using Shaderlight that he finally saw a way he could integrate … Continue reading

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Kemp Productions gets animated with Shaderlight for SketchUp

Duane Kemp, director and owner of Kemp Productions / kemppro.com, has been using SketchUp since 2008.  He’s been rendering for a couple of years and tried most renderers on the market, but was never satisfied with the results. What Duane … Continue reading

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