Author Archives: Kate
Important announcement from Shaderlight
It is with real regret that we must announce that due to circumstances entirely beyond our control Shaderlight Ltd. will cease to trade with effect from the 15th December 2021. Unfortunately this means that you will not be able to … Continue reading
A message from us…
To our Shaderlight community We understand the uncertainty in the world surrounding COVID-19 at the present time and our thoughts are with everyone who’s been affected. For those of you working at home we wanted to let you know that … Continue reading
Shaderlight 2020 is here!
Hot on the heels of SketchUp’s 2020 release, the Shaderlight team are pleased to announce our latest version which will install to and run from within SketchUp 2020. That’s not all you get in Shaderlight 2020 however. The team have … Continue reading
Shaderlight 2019 – v7.1. What’s new?
Since the release of Shaderlight 2019 in February we have added some useful feature enhancements to Shaderlight’s real-world lighting functionality. Don’t forget Shaderlight 2019 fully supports SketchUp 2019 and existing Shaderlight 2019 (v7) license holders can download the update for … Continue reading
Shaderlight 2018 (v6.2) – what’s new?
We are always looking for ways in which we can make rendering with Shaderlight simpler and save you time. In the latest update to Shaderlight 2018, released last month, there are a few useful additions to assist your rendering workflow. … Continue reading
Shaderlight 2018 – Transparent material feature explained
You may have noticed that Shaderlight 2018 includes a new transparent material feature, which delivers greatly enhanced realism when rendering transparent materials such as large bodies of water and thick, solid glass objects. How it works The new physically-based model … Continue reading
Getting the most from Shaderlight for SketchUp
Here at Shaderlight HQ, we’re often asked for our recommendations when customers are choosing a new computer to use for rendering. It’s an extremely difficult question to answer as every SketchUp model is different, and while we can test Shaderlight … Continue reading
How to create a skylight portal in Shaderlight 2016
In Shaderlight 2016 the old skylight portal placement tool has been replaced by a new version that allows you to pick any pre-existing face as a template for the portal. This makes it possible to create portals of any shape … Continue reading
Thinking outside the box with Shaderlight
As you know, here at Shaderlight we are always keen to share the great work done by our talented users. A wonderful example was recently sent to us by the clever people at Fruntside. The animation entitled “think outside the … Continue reading
Shaderlight helps to transform New York City
Ed Wonsek is a full time digital artist who specialises in retail marketing for exclusive New York City cliental. As an accomplished SketchUp user, it wasn’t until he started using Shaderlight that he finally saw a way he could integrate … Continue reading