Shaderlight v2 – fully tested!

We’re all very excited here at Shaderlight HQ as we put the final touches to the website in preparation for the launch of Shaderlight v2 which will be available to download tomorrow!

If you’re already a Shaderlight user you’ll know how hard we strive to deliver the most relevant, intuitive and simple to use rendering technology available for Google SketchUp.  But that’s just half the story, we also work hard to make sure you get a great user experience at all times.  One of our clever testers, Chris, tells us what he likes most about v2.

Version 2 brings a couple of cool features and some bug fixes of course. But what I have enjoyed using most is the new Replace Me tool.

The Replace Me tool, will really help those of you to render large/detailed models without consuming too much time.  The tool is simple to use but it can help you produce some fantastic renders.

It’s certainly made my job a lot more easier so be sure to check out our videos on this exciting new feature as well as trying it for yourself in v2!

Here are a couple of example images showing you just how cool Replace Me is!

SketchUp scene using Replace Me

SketchUp scene using Replace Me

Shaderlight render with Replace Me

Shaderlight render with Replace Me

Images courtesy of Daniel Tal.

About Kate

Marketing Director at ArtVPS
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2 Responses to Shaderlight v2 – fully tested!

  1. Pingback: A few great new ways to get more out of Google SketchUp - News on Google Earth View - Google Earth View

  2. Pingback: A few great new ways to get more out of Google SketchUp | My Google Map Blog

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